Native OpenGLES development on Mac using OpenGLES implementation from Chrome's ANGLE library, with Emscripten build.
Hello Triangle Minimal for Mac
Working with WebGL in virtual machines can be hit or miss with hardware acceleration, especially WebGL 2. These tests provide a quick verification that at least WebGL 1 hardware acceleration is enabled:
1. To see what WebGL renderer you've got: WebGL Report (WebGL1 is first tab)
2. For a quick test of 3D acceleration: WebGL1 Water
3. For more extensive tests: Three.js WebGL1 (r152) examples
See this PR for the latest fix and discussion.